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Edupress Classwords Vocabulary Game, Grade 2 (EP-3750)
Edupress Classwords Vocabulary Game, Grade 2 (EP-3750)
Edupress Classwords Vocabulary Game, Grade 2 (EP-3750)
Edupress Classwords Vocabulary Game, Grade 2 (EP-3750)
Edupress Classwords Vocabulary Game, Grade 2 (EP-3750)
Edupress Classwords Vocabulary Game, Grade 2 (EP-3750)
An interactive way to enhance students' vocabulary and critical thinking
Edupress Classwords Vocabulary Game, Grade 2 (EP-3750)
제품번호 #: 8867101

Edupress Classwords Vocabulary Game, Grade 2 (EP-3750)

제품번호 #: 8867101

KRW 40910

KRW 43075

Price Details

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*All items will import from 미국

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지금 주문하시면 도착 예정일 화요일, 9월 29
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An interactive way to enhance students' vocabulary and critical thinking
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What Stands Out

Engaging Gameplay
Classwords combines learning with fun, making vocabulary acquisition exciting for second graders. The interactive game format keeps children motivated and engaged, enhancing their educational experience.
Educational Focus
Specifically designed for Grade 2, this game targets vocabulary development, addressing a critical learning stage. It supports teachers and parents in enriching children's language skills effectively.
Versatile Use
Ideal for classroom settings and home learning, Classwords adapts to various teaching methods. Its flexibility helps reinforce vocabulary in different educational environments, making it a valuable tool for diverse learners.

제품 세부 정보

Shop Edupress Classwords Vocabulary Game, Grade 2 (EP-3750) online at a best price in South Korea. B00344S718
  • Interactive game to improve vocabulary and critical thinking for Grade 2 students
  • Package dimensions: 10.668 H x 7.62 L x 9.144 W (centimeters), Package weight: 0.386 kilograms
  • Country of origin: China
  • Each game includes 200 cards, one-minute timer, directions, and extension ideas
  • Develops vocabulary through context clues, prior knowledge, inferences, and activation of vocabulary
  • Created by teachers for teachers and parents, offering high-quality educational materials for curriculum areas
Age Range DescriptionChildren
Brand NameEdupress
Included ComponentsCards (200), 1-minute timer
Unit Count1 Count
Item Type NameClasswords
Model NameClasswords Game
Set NameGrade 2
UPC765515037506
Global Trade Identification Number00765515037506
ManufacturerTeacher Created Resources OS
Model NumberEP63750
Manufacturer Part NumberEP63750
Manufacturer recommended age3 years and up
Material TypeCardstock
Number of Players2-8
Container TypeBox
Other Special Features of the ProductApp Assisted Games
Number of Items1
Educational ObjectiveBuild and improve vocabulary skills, develop critical thinking
Operation ModeManual
ThemeGame
ColorBlue
Product StyleModern" or "Classic
GrenreEducational
Item Dimensions L x W4"L x 2.5"W (10.2 x 6.4 cm)
Package Quantity1
Item Weight13.6 ounces (385.56 grams)
Size3 inches (W) x 3.75 inches (L) x 4.25 inches (H)
Item Display Dimensions4.25 x 3.75 x 3 inches
Item Dimensions3.75 x 3 x 4.25 inches (9.5 x 7.6 x 10.8 cm)

What's in the box

Cards (200), 1-minute timer

Who Should Buy?

Suitable For
  • Classroom Use

    Ideal for teachers wanting to enhance vocabulary learning in a fun, interactive way during lessons.

  • Home Learning

    Perfect for parents seeking engaging educational tools to support their child's vocabulary development at home.

  • Small Group Activities

    Useful for tutors or educators looking to facilitate collaborative learning experiences among small groups of students.

Not Suitable For
  • Older Students

    Not suitable for students beyond second grade who may find the game too simplistic or basic.

제품 설명

About This Item

Introducing the Edupress Classwords Game, Grade 2 EP63750: Engage, educate, and entertain your little ones with this interactive and educational game that is perfect for second-grade students. Designed by Edupress, a trusted name in educational resources, this Classwords Game is a must-have for any classroom or home learning environment. The Classwords Game is specifically tailored to support grade 2 curriculum and enhance language skills, spelling, and vocabulary. With this game, kids will have a blast while expanding their knowledge and building confidence in a fun and engaging way. Edupress is renowned for developing high-quality learning materials, and this game is no exception.

Made with durable materials, it is built to withstand the active play of children, ensuring long-lasting use. By incorporating the Classwords Game into your teaching or learning routine, you can create an exciting and interactive learning experience for your child or students. The game encourages critical thinking, problem-solving, and teamwork, making it an ideal resource for both classroom settings and home learning environments. With a focus on educational excellence, Edupress has designed this game to align with the grade 2 curriculum. It covers a wide range of topics, including word recognition, spelling patterns, and vocabulary expansion, allowing students to reinforce their language skills while enjoying a fun and immersive game. Whether you are an educator looking for engaging classroom activities or a parent seeking educational resources to support your child's learning journey, the Classwords Game, Grade 2 EP63750 is the perfect choice.

It provides a valuable learning experience while keeping children entertained. Invest in your child's education with Edupress, a trusted name in educational games and resources. Purchase the Classwords Game, Grade 2 EP63750 today and watch as your child's language skills flourish. Don't miss out on the opportunity to make learning enjoyable and effective.

Shop now!.

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고객 질문 및 답변

  • 의문: What is the Edupress Classwords Game, Grade 2 EP63750?

    답변: The Edupress Classwords Game is an interactive, educational board game designed specifically for Grade 2 students. It focuses on enhancing vocabulary and spelling skills by allowing children to create words from a series of provided letter cards. This engaging game helps reinforce language concepts in a fun and collaborative environment, making learning enjoyable for young learners.
  • 의문: How does the Classwords Game improve literacy skills?

    답변: The Classwords Game improves literacy skills by encouraging children to think creatively about word formation. By challenging players to use their vocabulary knowledge to create words according to specific prompts, the game enhances their spelling abilities, boosts word recognition, and builds confidence in their reading skills. This interactive format fosters a love for learning as children compete and collaborate with peers.
  • 의문: Is the Classwords Game suitable for group play?

    답변: Yes, the Classwords Game is ideal for group play, accommodating multiple players simultaneously. This makes it an excellent choice for classrooms, family game nights, or playdates. By promoting teamwork and social interaction, children not only learn from the game itself but also from each other, enhancing their communication skills while having fun.
  • 의문: What age group is the Classwords Game designed for?

    답변: The Classwords Game is specifically designed for Grade 2 students, typically aged 7 to 8 years old. However, it can also be a great resource for younger or older children who are looking to strengthen their spelling and vocabulary skills. Its versatility makes it suitable for different learning paces, allowing educators and parents to adapt its use as needed.
  • 의문: What are the contents of the Classwords Game package?

    답변: The Classwords Game package includes an assortment of letter cards, prompts, and a game board designed to guide players through various word formation challenges. These components are created with durability in mind, ensuring they can withstand frequent use in both home and school settings. The structured yet flexible format of the game allows for a variety of gameplay styles.
  • 의문: Can the Classwords Game be used as a teaching tool?

    답변: Absolutely! The Classwords Game serves as an effective teaching tool in educational settings. Teachers can integrate it into language arts lessons to reinforce vocabulary and spelling concepts or utilize it for small group activities. Additionally, it can be used as a fun assessment tool to gauge students' understanding of word formation, making it a valuable resource for educators.
  • 의문: How long does a typical game session last?

    답변: A typical session of Classwords Game lasts between 30 to 60 minutes, depending on the number of players and the gameplay pace. This timeframe makes it a perfect fit for classroom activities or casual play at home. With the flexible structure, educators or parents can easily adjust the game length to suit their schedules or specific learning objectives.
  • 의문: How many players can participate in the Classwords Game?

    답변: The Classwords Game accommodates 2 to 6 players, making it a great choice for both small and larger groups. This flexibility allows it to be played in various settings, such as classrooms, after-school programs, or family gatherings. Engaging with classmates or family members enhances the fun and competitive aspect of learning.
  • 의문: What skills do children develop while playing Classwords?

    답변: While playing the Classwords Game, children develop a variety of essential skills, including critical thinking, problem-solving, and teamwork. The emphasis on vocabulary and spelling not only boosts their language proficiency but also enhances their cognitive abilities as they strategize and interact with others. These skills are crucial for their educational development and future learning experiences.
  • 의문: Where can I buy Edupress Classwords Game, Grade 2 EP63750?

    답변: You can buy the Edupress Classwords Game, Grade 2 EP63750 from Ubuy. Ubuy provides a convenient online shopping experience, ensuring you have access to this engaging educational game from the comfort of your home. Explore their website or app to find the game and enjoy a fantastic learning tool for your child.

Edupress Early Childhood Education Materials EP63750 Editorial Review

The Edupress Classwords Game, Grade 2 EP63750, has received highly positive reviews from customers for its ability to make learning fun for kids. Customers have found that the game engages children and helps expand their vocabulary in an age-appropriate manner. Many users have noted that it effectively engages both six-year-olds and nine-year-olds, and they appreciate that it doesn't feel like traditional school work. Additionally, the game has been praised by teachers for its effectiveness in building vocabulary and engaging students, with some mentioning that their students beg to play. The product has also been appreciated for its fast delivery. Overall, the Edupress Classwords Game has been well-received for its ability to make learning enjoyable and effective, particularly for young children and students. It is seen as a valuable tool for expanding vocabulary and making learning engaging. **

Customer Reviews & Ratings

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  • 5 점
    84%
  • 4 점
    13%
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    3%
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장점

  • Engages children effectively
  • Expands vocabulary in an age-appropriate manner
  • Makes learning fun and engaging
  • Suitable for early finishers in a classroom setting
  • Fast delivery

단점

  • No noteworthy Cons mentioned

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