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Programming Game AI by Example: .
Programming Game AI by Example provides a comprehensive and practical introduction to the “bread and butter” AI techniques used by the game development industry.
Programming Game AI by Example: .
제품번호 #: 43952638

Programming Game AI by Example: .

제품번호 #: 43952638

KRW 87608

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Programming Game AI by Example provides a comprehensive and practical introduction to the “bread and butter” AI techniques used by the game development industry.
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What Stands Out

Practical Learning
Utilizing real-world examples, this book provides hands-on programming exercises to deepen understanding of game AI techniques, making complex concepts accessible to beginners and enhancing their practical skills.
Diverse Techniques
Covers a range of AI techniques from pathfinding to decision-making, ensuring readers gain a comprehensive toolkit to solve various challenges in game development, setting it apart from less comprehensive resources.
Beginner-Friendly
Designed specifically for novices, the clear explanations and step-by-step guidance make this book a valuable resource for aspiring game developers looking to build effective AI without prior experience.

제품 세부 정보

Shop Programming Game AI by Example: . online at a best price in South Korea. 1556220782
  • Comprehensive and practical introduction to AI techniques used in game development
  • Covers designing, programming, and implementing intelligent agents for action games
  • Focused on using C++ programming language
  • Techniques covered include state- and goal-based behavior, inter-agent communication, steering behaviors, and more
  • Covers topics like graph theory, search, path planning, scripting, perceptual modeling, and fuzzy logic
  • Ideal resource for game developers looking to enhance their AI programming skills
Publisher Jones & Bartlett Learning
Publication date October 14, 2004
Edition 1st
Language English
Print length 495 pages
ISBN-10 1556220782
ISBN-13 978-1556220784
Item Weight 1.5 pounds (680 grams)
Dimensions 6.5 x 1 x 9 inches (16.5 x 2.5 x 22.9 cm)
Part of series Wordware Game Developer's Library

Who Should Buy?

Suitable For
  • Aspiring Game Developers

    Individuals looking to enhance their skills in game development through practical examples of AI implementation and techniques.

  • Students of Computer Science

    Students wanting a hands-on approach to understanding AI concepts using real-life gaming scenarios and code examples.

  • Hobbyist Programmers

    Amateur programmers interested in building games and learning about AI functionalities that improve player experiences.

Not Suitable For
  • Complete Beginners

    Newcomers to programming may find the technical jargon and concepts challenging without prior coding knowledge.

제품 설명

Programming Game AI by Example: .

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    답변: 예, Ubuy South Korea에서 이 제품을 합리적인 가격에 구매할 수 있습니다.. Programming Game AI by Example: .은(는) 현지에서 구할 수 없지만 특급 배송 서비스로 저희를 신뢰할 수 있습니다.
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Intelligence & Semantics Editorial Review

This book has received highly positive review ratings from customers who have purchased it. Many individuals have found it to be a great resource in their education, and some have even gone on to find job opportunities related to AI development after using the book. The author of the book appears to be helpful and accommodating, allowing a student to use code implemented based on the book's content for a final project with permission. The book is well-written, clear, and infused with humor. Readers have praised the book for offering a vast amount of detailed information about game AI, with valuable code examples included. Overall, the Programming Game AI by Example book seems to be an ideal resource for individuals seeking to learn about game AI development or advance their knowledge in this field. The abundance of information and code examples included in this book make it a valuable resource.

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장점

  • Offers vast amount of detailed information about game AI
  • Valuable code examples included
  • Clear, well-written, infused with humor

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